. /../Tides? Floods?/ 12
written by Waitwill on Nov 25, 2004 07:09
cd/gifs/Waitwill/valley (34 Kb)
cd/gifs/Waitwill/flood (19 Kb)

These two snaps were taken a few hours apart at virtually the same coordinates. Where did all the effing water come from??

Edited to add: To return to the lander, I simply swam across ocean, wheras I had gotten to the location over hills and valleys. I imagine it is simply a glitch, unless someone tells me otherwise.
└> last changed by Waitwill on November 26, 2004 at 22:20
sfx#32 swarm of dead insects
written by Lkraider on Nov 25, 2004 07:24
The Parsis locations are different... that may have some influence on that :\
alva noto
written by Pomelos on Nov 25, 2004 13:14
Well, no the parsis locations are the same, as is the quadrant. Only time changed. Catnip everyone?
omg! toadstoolz!
written by Dumbum on Nov 25, 2004 15:12
Well yeah, ofcourse the parsis is a little diffrent, a planet moves within it's solar system.

the images:
'valley' is at coordinates: 35.17
'flood' at 25.12....
So there's quite a bit of distance betweet those two spots so topographically it may differ quite a bit...
written by Megagun on Nov 25, 2004 15:36
Well.. quite a bit.. It's still in the same sector.. (1.41) so..
My guess is that the sector has both that valley, and a sea... It can happen..
written by Waitwill on Nov 25, 2004 18:06
The valley snap was the last that I took before I quit the program, but I was on dry land when I hit the escape key. When I ran the program a few hours later, I was bobbing in the middle of a sea.
written by Megagun on Nov 25, 2004 18:30
Odd... Does the planet have any moons? I don't know if tides exist in NIV...
sfx#32 swarm of dead insects
written by Lkraider on Nov 25, 2004 20:02
The Location Parsis varies the last number from 31 to 32...

Did you try going to that location again? Is it still water?
written by Algebra2 on Nov 26, 2004 00:31
That's because the planet orbits teh sun, 1 unit parsis isn't very much.
sfx#32 swarm of dead insects
written by Lkraider on Nov 26, 2004 01:38
Hm, yeah, but does it alters the pseudo-random generator?
exit: pursued by the knight
written by Trad.a on Nov 26, 2004 06:36
I guess not. The pseudo-random generator (I'm guessing here) sets all the planet properties and then syncs them with the time AFTER they have been created.
omg! toadstoolz!
written by Dumbum on Nov 26, 2004 15:42
Algebra2 said:
That's because the planet orbits teh sun, 1 unit parsis isn't very much.
The planet doesn't orbit the Sun (Sol), it orbits Tarrick
written by Megagun on Nov 26, 2004 16:13
Uuuh.. A Sun is an object. It's not the name of a Sun....
exit: pursued by the knight
written by Trad.a on Nov 26, 2004 20:23
Really? I thought 'sun' was one of the names for our star.
sfx#32 swarm of dead insects
written by Lkraider on Nov 26, 2004 20:30
Yes, Sun, Sol, etc. It's the name of our star.

But at least I have seen it being used on sci-fi several times when aliens refer to their star as something like: "This is one of our suns, blahnameofthestarblah."
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