. /../Known Noctis IV Bugs, and.../ 123456..71
doing pushups
written by Megagun on Dec 26, 2004 13:11
Merging...

...shit.... THAT much???
absent more than alex
written by Shadowlord on Dec 26, 2004 15:58
Lightning4 said:
I notice though, where does the capsule go, should you leave it in one sector and move to the next? Will it be there if you go back to that sector, or always in the sector you're currently in?
It's SUPPOSED to be moved so it is right next to you after you change sectors (Well I want it to fly to you from the direction you came in), but it doesn't work for some reason. Pressing 'a' to call it after you switch sectors seems to work (but maybe not always?), but I suggest changing sectors in the lander itself.

Lightning4 said:
I also notice escape doesn't work
When you get the black screen? Or it doesn't work other times?

Lightning4 said:
and I did get the black screen, but so far only when I was returning to my drifter.
Hmm.

Lightning4 said:
And finally, q to return to orbit doesn't seem to be working, at least for me..
You have to be in the lander when you press it, q doesn't do anything if you're not in the lander, and also, a and z have different functions if you're not in the lander (a calls the lander to you, and b orders it to land whereever it is).
journeyman
written by Stargazer on Dec 26, 2004 17:58
Every time I try to return from a planet surface, Noctis hangs up in a black screen here as well.

Other than that problem, it all works great. I'm having a lot of fun zooming across planet surfaces, and I like the new temperature model and such, so great work overall!

sumting need doing?
written by Lightning4 on Dec 27, 2004 11:10
Shadowlord said:
It's SUPPOSED to be moved so it is right next to you after you change sectors (Well I want it to fly to you from the direction you came in), but it doesn't work for some reason. Pressing 'a' to call it after you switch sectors seems to work (but maybe not always?), but I suggest changing sectors in the lander itself.
Yeah, good idea... I sorta like the idea of exploring a bit of one sector, getting in your lander, then flying off to the next sector anyway.

Shadowlord said:
When you get the black screen? Or it doesn't work other times?
When I'm on the surface.

Shadowlord said:
Hmm.
Hmmm.

Shadowlord said:
You have to be in the lander when you press it, q doesn't do anything if you're not in the lander, and also, a and z have different functions if you're not in the lander (a calls the lander to you, and b orders it to land whereever it is).
I was in the lander. It wasn't doing anything. Although I never knew about the A and Z functions since you didn't say anything about them before., unless there was some manual I missed.
written by Airconditioning on Dec 27, 2004 11:38
Hey. I like what I see so far. A couple of things though.

1. What L4 was saying with the 'q' button not working for him... I'm having the same problem and I'm definately in the lander.

The thing is, it seems you have to land at least once (in that sector) for 'q' to work. It doesn't work during the initial landing sequence. It also doesn't work if you fly to another sector while within it. When you're in a new sector you need to land before it will let you back into the ship.

2. I'm not certain that the sector transition thingy is moving you properly. I don't know much about the landscape generator admittantly so feel free to barbequeue me if I'm saying something dumb. What it seems to me is that the terrain is identical when I go between sectors. looking at the SRC field at the top of the screen it tells me I'm in a different sector. But going to specific coordinates between sectors and I'm seeing exactly the same landmarks.
journeyman
written by Stargazer on Dec 27, 2004 11:56
Further testing notes: It appears my problem with the black screen on returning to the StarDrifter only happens if I have moved between sectors on the planet first, sometimes this also results in something similar to the panoramic-photograph bug; causing the SD to look strange and transparent and disabling the esc-key. I am also unable to save my position anywhere, and the 'q'-key does not work for me either; I have to land the capsule before being able to return to orbit.
Also, after having restarted the modified Noctis, I'm now apparently unable to access the starmap in any way, and my GOES console does not work anymore either.

On the good side of things; the new temperature model works like a charm; the liquid oceans of molten rock and minerals is a really nice touch, and the flying capsule remains a whole lot of fun to use.
omg! toadstoolz!
written by Dumbum on Dec 27, 2004 16:09
Very nice improvement on NIV!
One thing though: you made the compas show directions wrong:
original was: N E S W (>> if you read it clockwise starting from North)
or
......N
..W.....E
......S


you made it say: N W S E, whiche is counter-clockwse, or:
......N
..E.....W
......S


Well, at least that's what I saw, maybe there's something with my eyes, I don't know, but that's what I read.
written by Im a banana on Dec 27, 2004 16:20
nice, jump... i like to jump
absent more than alex
written by Shadowlord on Dec 27, 2004 16:25
Lightning4 said:
I was in the lander. It wasn't doing anything. Although I never knew about the A and Z functions since you didn't say anything about them before., unless there was some manual I missed.
Last night I figured out that q didn't work when you hadn't landed yet, so yeah. I think I've fixed it, but I want to do some more testing (especially the bugs I haven't been able to duplicate yet and the one(s) which were just reported) before uploading a new version.



Airconditioning said:
The thing is, it seems you have to land at least once (in that sector) for 'q' to work. It doesn't work during the initial landing sequence. It also doesn't work if you fly to another sector while within it. When you're in a new sector you need to land before it will let you back into the ship.
Yep. Good detective work.

Airconditioning said:
2. I'm not certain that the sector transition thingy is moving you properly. I don't know much about the landscape generator admittantly so feel free to barbequeue me if I'm saying something dumb. What it seems to me is that the terrain is identical when I go between sectors. looking at the SRC field at the top of the screen it tells me I'm in a different sector. But going to specific coordinates between sectors and I'm seeing exactly the same landmarks.
I noticed that too, and looked into it, and it LOOKS like NIV uses a single seed for all sectors in each horizontal row (I forget what you call those). Very weird. I'm considering changing the algorithm, since I'm also seeing tons of sectors with equally-sized round islands in the center, surrounded by ocean. Surely there should be more variety in the islands than that.

Stargazer said:
Further testing notes: It appears my problem with the black screen on returning to the StarDrifter only happens if I have moved between sectors on the planet first, sometimes this also results in something similar to the panoramic-photograph bug; causing the SD to look strange and transparent and disabling the esc-key. I am also unable to save my position anywhere, and the 'q'-key does not work for me either; I have to land the capsule before being able to return to orbit.
Hmm, that should help me track down the black-screen bug (or verify whether I've killed it yet or not. If I killed it, I did so accidentally - I haven't gotten one since I fixed a couple other bugs, but I'd never gotten one when launching either, but I don't think I tried flying to another sector and then launching without landing first (I always landed and exited so it saved, so I could try launching repeatedly in case the black-screen only occured sometimes)).

Stargazer said:
Also, after having restarted the modified Noctis, I'm now apparently unable to access the starmap in any way, and my GOES console does not work anymore either.
Hmmmm. I'll look into that. Does renaming current.bin (and surface.bin, if it exists) fix that? (Don't delete them, just rename them so NIV won't see them, but you'll still have them) Your answer may give me a clearer idea whether that's related to the black-screen problem or not.


Dumbum said:
One thing though: you made the compas show directions wrong:
original was: N E S W (>> if you read it clockwise starting from North)

...

Well, at least that's what I saw, maybe there's something with my eyes, I don't know, but that's what I read.
That was intentional.

In an earlier post, I wrote: [FIXED] The compass did not correctly display your direction of facing. It has been corrected. You may notice I reversed the order of the directions on the compass - It's 'N W S E' now instead of 'N E S W' (it was appearing to turn the opposite way you were turning)
omg! toadstoolz!
written by Dumbum on Dec 27, 2004 16:32
Stargazer said:

Also, after having restarted the modified Noctis, I'm now apparently unable to access the starmap in any way, and my GOES console does not work anymore either.

------------------------------------------------
Did you place SL's new noctis.exe in the Modules directory and replaced it by the old one? Caus of you just put the new noctis.exe in a new directory, all modules are missing and the GOES won't work indeed.
Hope it helps...
five tons of flax!
written by Perryrhodan on Dec 27, 2004 16:38
Another thing I noticed... The "Deploy Surface Capsule" map seems to be mirror-inverted. When you move the cross-hair to the right on the map, it will move to the left on the planet.
omg! toadstoolz!
written by Dumbum on Dec 27, 2004 16:40
Hmm, that must involve the compas issue..
journeyman
written by Stargazer on Dec 27, 2004 16:50
Shadowlord said:
Stargazer said:
Also, after having restarted the modified Noctis, I'm now apparently unable to access the starmap in any way, and my GOES console does not work anymore either.
Hmmmm. I'll look into that. Does renaming current.bin (and surface.bin, if it exists) fix that? (Don't delete them, just rename them so NIV won't see them, but you'll still have them) Your answer may give me a clearer idea whether that's related to the black-screen problem or not.
That fixed it. I moved the files to another folder, then restarted Noctis, and now it appears to be working normally (except for that black screen which still occurs, but I have found it does indeed only happen when having gone directly from one planet sector to another).
Thanks for the help.
absent more than alex
written by Shadowlord on Dec 27, 2004 17:52
It looks like I've got the blackscreen-on-start bug fixed, but the blackscreen-on-return-to-sd bug still exists. However, it seems to be a different kind of blackscreen - the models or textures or palette or something isn't being restored properly, but esc and ctrl-c still work (at least in the current build). The planet colors appear to be loaded (eventually...), but everything else looks black.

Edit: The weird thing is that I can't get it to happen if I start on the planet (i.e. if I saved and exited there), even if I then fly through two sectors before returning to the SD.

Continuing to investigate...
written by Fuzzy on Dec 27, 2004 19:06
I like this mod! I'll add that I totally freaked out when I discovered the new temperature's effect on planets. I wanted to land on a nice small moon to see the transitions... I ended up landing on a 13826.5 K one... Nice work!
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