| written by Speeder on Sep 08, 2006 12:14 |
 | |  | | Someone here like tracker music? I am learning about it, and to me it is great... | |  | |  |
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| written by Buuks on Sep 08, 2006 13:09 |
 | |  | | What is tracker music? Tell us more about it.
Hey, maybe you can post a link to a site with information! That would be cool!  | |  | |  |
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| written by Speeder on Sep 08, 2006 13:12 |
 | |  | | Wow... It is music made with TRACKERS
It is common on demoscenes (ow yeah www.scene.org) and on some games like Unreal...
It started on Amiga I think, with a program called Ultimate Sound Tracker (that given the name to the category of program)
www.milkytracker.net is the website of the tracker that I am trying to learn | |  | |  |
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| written by Yayo on Sep 08, 2006 15:59 |
 | |  | | tracker music can be wanderful. in fact many freeware games uses this kind of music (also Within a Deep Forest we played some months ago use them).
compared to wav,mp3 or similar files a mod/xm file can be much smaller but with a high quality too.
what better than a wikipedia page to know more about it? ; ) http://en.wikipedia.org/wiki/Tracker
y. | |  | |  |
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| written by Pomelos on Sep 08, 2006 16:08 |
| written by Speeder on Sep 08, 2006 16:13 |
 | |  | | ![]()  | Yayo said: | | compared to wav,mp3 or similar files a mod/xm file can be much smaller but with a high quality too. | In fact, is this that attracted me... | |  | |  |
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 | |  | | Big fan of tracker music myself. I still have a directory full of thousands of tracker music files I need to sort out... | |  | |  |
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| there's science to be done! |
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  | written by Yash on Sep 09, 2006 15:02 |
| written by Pomelos on Sep 09, 2006 18:28 |
 | |  | | ![]()  | Yash said: | | One Must Fall 2097. | I'm feeling 16 again! \o/ | |  | |  |
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| written by Trad.a on Sep 10, 2006 07:42 |
 | |  | | ![]() I don't get it. What makes Tracker Music different to normal music? How does it sound different? | |  | |  |
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| written by Pomelos on Sep 10, 2006 11:14 |
 | |  | | ![]()  | Trad.a said: | I don't get it. What makes Tracker Music different to normal music? How does it sound different? | One word: nostalgia. | |  | |  |
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| written by Yayo on Sep 10, 2006 23:47 |
 | |  | | actually it doesn't sound different. perhaps, in some cases, but depend on the samples used for a specified tune. some mods sound like old games music (like c64, spectrum...), but you can also find mods very well done which seems just like an mp3. The difference is mainly in how the music is made. If you see a tracker which play a tune you will see something which in some ways remember vaguely a program code. In fact it is a group of patterns which describe how to play repeatedly a set of samples, used as instruments. And the result is generally a very small file. (It would be nice to have an mp3 player which read and play also mods, xm, ..., files. I think that mp3 are overrated. mp3 is for audio file what jpg is for pictures: compression which lead to data loss. And many persons make mp3 files without to know what is supposed to know to make a good mp3. and the result is in most cases a bad compression.)
Actually mods are only a different way to write music, not a different kind of music. : )
y.
edit: by the way, I've read something the past month about livecode music, which is a new way to make music that seems to be very interesting: people which play music by "coding" it in realtime using special programs (generally coded by the musicians themselves). sounds interesting! 8 ) | |  | |  |
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 | |  | |  | Yayo said: | | It would be nice to have an mp3 player which read and play also mods, xm, ..., files. | Winamp. | |  | |  |
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  | |  | | I considered mentioning Winamp, but decided Yayo was most likely referring to portable audio players, rather than pc software. I felt programs like Winamp and XMPlay were a bit too obvious. : P
There aren't really any portable music devices that I know of with support for formats like MOD and XM. Since the majority of people play formats like mp3 and wma, those tend to be what get supported. You can always use a program to convert such files to a format your device can read, although that's not really an ideal solution.
Just yesterday I read about a homebrew multi-purpose program for the Nintendo DS, called DSOrganize, that includes an audio player with support for tracker formats, in addition to your usuals like mp3. If you happen to have a Nintendo DS, and add a SuperCard or other homebrew-enabling device, you could potentially use that as a portable music player for those files. I don't yet have a DS myself, so I can't vouch for how good it might be, but maybe Amayirot Akago or someone can test it out. : ) | |  | |  |
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  | written by Megagun on Sep 11, 2006 07:54 |
 | |  | | If you want the best .mod player on a PC, get XMplay. It's really great and plays all MODlike files (XM, IT, S3m, MOD) at the highest quality there is. XMplay > Winamp big time.
Now.. Portable? Well you could convert the MOD files to MP3.. But that'd be kind of a hassle, really. 
My GP2x has a program, <a href=http://wiki.gp2x.org/wiki/OldPlay>Oldplay, that plays all kinds of old gaming music (SIDs, the Atari MOD format, some Amiga music, etc) including MOD files. It plays them fairly well, but too bad that it's got a few bugs (only plays files with lowercased extension names, and XM and IT isn't playing properly all the time). | |  | |  |
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