. /../Windows XP troubles --.../ 1
written by Tachim on Aug 21, 2007 17:01
Hi,
Whenever I try to run noctis (never played before) on windows XP SP2 AMD64, I get this error window:

<title of window> 16 bit MS-DOS Subsystem
<body> C:\noctis\MODULES\NOCTIS.EXE
The NTVDM CPU has encountered an illegal instruction.
CS:07a8 IP:1f52 OP:ff ff 00 00 00 Choose 'Close' to terminate the application.
<buttons> Close Ignore

If I hit close, the app closes, and if I hit ignore, I just get a black screen.

Thanks for any help,
Tachim
a title is a curious thing...
written by Granpire viking man on Aug 21, 2007 21:06
I got that too, after trying Noctis when I reinstalled Windoze. Didn't have any more luck with a Virtual Machine. I got the BSOD with VirtualBox.
written by Tiger on Aug 21, 2007 21:06
the 64-bit versions of Windows dont support 16-bit programs.

Since an AMD 64 runs in "long mode" (the 64-bit mode with all the 64-bit features) in a x64 version of windows, this also disables the ability to process 16-bit programs on a hardware level.

An AMD 64 or a core 2 duo emulates the 16-bit behavior when it runs the standard 32-bit mode.
a title is a curious thing...
written by Granpire viking man on Aug 21, 2007 21:24
Well, I got that error, and I'm not using XP 64.
written by Tachim on Aug 22, 2007 00:33
Actually, I'm on windows xp home SP2, which doesn't even have a 64 bit version.
written by Tachim on Aug 24, 2007 01:33
So after googling CS: OP:, I think it's probably some line of code screwing the whole thing up. Too bad I don't know C.
a title is a curious thing...
written by Granpire viking man on Aug 25, 2007 03:10
Might be, but then why didn't I get this problem before?
written by Barebones on Aug 25, 2007 04:10
It could be a lack of available "conventional" memory (from DOS' viewpoint). It you know well your virtual DOS, try to regain memory by closing other (resident) applications (reducing the CONFIG.SYS, the max number of files open, that kind of things).

As a diagnostic, I'd also suggest trying the DOS command "MEM" to compare between situations where Noctis runs with ones where it doesn't.
absent more than alex
written by Shadowlord on Aug 27, 2007 16:39
Are you trying regular Noctis or NICE? (If you're trying regular Noctis, you could try NICE - it might be one of the bugs we've fixed)
never here
written by Ozoch on Aug 27, 2007 17:41
I'm using an Athlon 64 and a 32-bit version of XP, and it's impossible for Noctis or NICE to run, I can only play Windows Noctis, and that's buggy as hell, not to mention all of my favorite old planets are completely different in both color and geography(when I say completely, I mean completely, an almost pure water world is now a huge desert). That may be NICE altogether though.
written by Cryoburner on Aug 27, 2007 19:00
Are you running the R11 release of NICE, or the most recent patch from the Road to R12 thread? If you install the patches on page 4 over your R11 installation, not only should the DOS version not require quite so much memory, but the Windows version should be much more usable. Apparently, some of the bugs I mentioned on that page have been fixed or are being worked on, though I haven't seen a newer patch yet.

It might be nice if they made those fixes and officially released R12, while leaving some other things like the alternate Galaxy generation code to the next version. The last full release was over a year ago, and while there have been a number of patches posted since, they're scatered all over the place, making it difficult to determine which are the most current.
doing pushups
written by Megagun on Aug 27, 2007 20:50
Ozoch said:
I'm using an Athlon 64 and a 32-bit version of XP, and it's impossible for Noctis or NICE to run, I can only play Windows Noctis, and that's buggy as hell, not to mention all of my favorite old planets are completely different in both color and geography(when I say completely, I mean completely, an almost pure water world is now a huge desert). That may be NICE altogether though.
Blame conventional memory limitations!

/me finds it rather ironical that NICE works fine on all of his computers on which I ever tested NICE. That's:

2 laptops (one Core 2 duo, winXP, another 1.6GHz Pentium, XP)
1 Athlon64 3500+ (standard WinXP)
1 500mhz PC (Windows 2000)

So..

Either way, just play the Windows version of NICE, which should be allright.
Buggy as hell? Not as far as I know. there are a few bugs left, yes, but those aren't easy to fix.

Also, I probably won't work on NICE for a pretty long period now, now that I'm at university... Could try and see if I could get an improper R12 release (and push many of the R12 goals over to R13, such as the manual which I know won't ever get done (kind of lost any motivation I had on that sideproject of NICE)) done quickly, though.. well.. I doubt it, really.

Plus, I really do not know what is missing from the sourcecode I have on my PC.. I think SL has a different sourcecode than I have..

About the error: Hmm... I got a Tell Us message with the same error code, too.. So far don't know what is actually causing this error to happen.. Might try restoring AUTOEXEC.NT and CONFIG.NT from your Windows XP installation CD though. There's some kind of command to do that (no time to look the command up right now. EXPORT perhaps?) easilly, but you might aswell search for a NT_ file or something and copy/rename that one over...
never here
written by Ozoch on Aug 27, 2007 23:18
It isn't the memory limitations, I get the illegal error for Noctis and older versions of NICE (the ones that have less of a demand for memory).

I dunno, I'm starting to get irritated by how many changes were made to planets in more current versions of NICE. I want to play Noctis once again, but only my old 98 can play it, and very, very poorly at that.
a title is a curious thing...
written by Granpire viking man on Aug 28, 2007 03:12
Just wondering, is your processor AMD Athlon 64 X2 3600+?
never here
written by Ozoch on Aug 28, 2007 14:22
Athlon64 3500+, but anyway, I'm getting an old spare 1ghz computer with Windows 2000 to play Noctis on.
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