|written by Alex on Jan 30, 2016 05:27|
| January 30th, 2016: Cydonia engine feature-freeze|
After adding some relevant ambient occlusion and fixing a few remaining problems, it's time for me to continue with one final revision/optimization run through the engine's core code, then the roadmap I'm setting up goes like this:
- finish developing foreseeable basic aspects of the user interface
- review 3D models, possible refinements
- create Mary Lou's character so the portal scene will be complete
- end of demo phase, start alpha phase with server-side software development.
I hope I can get it in alpha within mid-February, it might be more than enough time.