. /../DOS VM?/ 1
i do my own stun-- avatars
written by Albeyamakiir on Dec 22, 2014 12:03
Dunno if this has been tried, but I managed to get Noctis running on a proper DOS virtual machine. That was interesting. Too large for a floppy, so I decided to install CD drivers. It's super hard trying to find something that will make virtual floppy disks. Then, once I installed the drivers and copied Noctis across, the drivers were using up too much memory to let me play the game, so I had to turn them off. Figuring out all the above and executing it actually took hours. I wonder how people used DOS back in the day, but then, they didn't have to make virtual floppies and CDs.

In the end, it still ran 3 FPS on planets, anyway. Bluuuuuuh.

Just figured it'd be an interesting story.
written by Different55 on Dec 22, 2014 17:47
Maybe they downloaded it. Noctis came out around the time Win9x was popular, didn't it?
written by Cryoburner on Dec 22, 2014 19:57
Noctis runs fine on most Win9x and XP systems, so it wasn't a problem.

Booting into DOS to run games that couldn't run under Windows was sometimes a bit of a pain though. I remember having trouble getting the original Theme Park to work for a while, as it required the CD drive under DOS, in addition to the sound drivers and other things, which would cause DOS to run out of memory following the game's opening cinematic. For games like that, you had to start the computer from a bootable floppy to prevent DOS from loading certain drivers, since DOS only has access to a little over half a megabyte of memory.

Now, we can emulate most of those games in DOSBox, and there's lots of easily-accessible information on how to get things to run. Noctis still has problems though, as it makes use of some hardware features that DOSBox doesn't emulate particularly efficiently. I believe the transparent HUD text is what causes a lot of the performance issues. Another thing to try under DOSBox are the earlier versions of Noctis though (Noctis I and II), as they run a lot better and use a different method to render text. They lack a guide though, and planet surfaces are a bit different.
written by Different55 on Dec 22, 2014 22:17
There's a patch I found somewhere around here that speeds up the text pretty nicely, although there's a bug where sometimes a line will appear on the right or bottom of a character.
ah didn't learn anything!
written by Selbio on Jan 17, 2015 04:52
I use a Windows 98 VM to play Noctis. I also remember having success with an XP VM. I never had consistent success with the various DOS options (Mega's FreeDOS setup, or my own FreeDOS or MS-DOS ones).
i do my own stun-- avatars
written by Albeyamakiir on Apr 10, 2015 11:59
Just tried a Win95 machine. About 8 FPS. Impressive!
written by Cryoburner on Apr 11, 2015 00:51
Some weeks back, I tested it in DOSBox on a lower-spec tablet, and only got something like 1 frame per second.

I suspect the lack of x86-compatible hardware didn't help. >_>
reading this thread
no members are reading this thread
. /../DOS VM?/ 1
21504, 11 queries, 0.073 s.this frame is part of the AnyNowhere network