. /../New guy from southern Utah/ 1
written by Torterenek on Aug 05, 2016 01:12
Hello. I am Torterenek, and I decided to join this site so I could join all the other people who play Noctis. I came across the game while reading an article about No Man's Sky. I hope I can get the game running well. I was very interested in it when reading about it.
r'lyeh sweet r'lyeh
written by Neuzd on Aug 05, 2016 13:42
Hello and welcome.
It's nice to see some recognition for Noctis in discussions/articles about No Man's Sky.
I personally noticed that I grew a kind of unreasonable grudge against NMS and the awe/hype surrounding it....but it's moslty just because I can't play neither of the two : P
written by Ultravisitor on Aug 11, 2016 15:53
I'm also hoping to get Noctis running. It is more complicated these days because I'm on a mac now, but I've set up windows games before on this thing.
written by Cryoburner on Aug 11, 2016 16:33
Hello! Aside from the GO!.EXE launcher, it's actually a DOS game rather than Windows, so you might have luck with something like DOSBox, running Noctis.exe from the modules folder. There is a mostly-functional Windows port of the "Noctis IV CE" modded version as well. Unfortunately, the standard DOS versions of Noctis can't run directly on modern Windows systems either, so even most Windows users need DOSBox or a virtual machine to run it these days. And I know that at least for a while, DOSBox couldn't run it well, but DOSBox has improved and hardware has gotten faster so it might work reasonably well for you now.

Of course, keep in mind that this was a game programmed mostly in the late 90s, so expect things to be rather pixelated and the framerate to be a bit low. : P
written by Ultravisitor on Aug 19, 2016 01:09
Cryoburner, do you remember the DWNoctis.exe experimental Windows builds of Noctis? They would crash a lot but they would run without worrying about DOS.
written by Torterenek on Aug 19, 2016 22:51
Well, the game runs if I run it in dosbox. on my other computer, i used the dwnoctis, and saw discovered stars, but in the version from here, all the stars I see are not discovered. the go! launcher here does not work when I try to run it on windows 10, but the dwnoctis launcher does.
written by Cryoburner on Aug 20, 2016 03:17
Ultravisitor said:
Cryoburner, do you remember the DWNoctis.exe experimental Windows builds of Noctis? They would crash a lot but they would run without worrying about DOS.
DWNoctis.exe is the Windows port of Noctis IV CE (NICE), which is a modded version of Noctis with added features, that can be found here...
http://anynowhere.com/bb/posts.php?t=2021

Only NICE has a Windows port, while standard Noctis IV and Noctis IV Plus do not. Unlike those versions, NICE uses an incompatible starmap and guide that no longer gets updates, but If you don't care much about contributing entries to it, that's not much of a problem. The standard Noctis Guide only gets infrequent updates at this point anyway. It also has some bugs, and there are a number of debug options that can get inadvertently activated too easily with a single key press, which isn't exactly user-friendly. Full-screen likely won't work for you either, and since Noctis is limited to a very low resolution, it will probably only fill a small portion of your screen. One semi-fix for this is to set the "run in 640x480" windows compatibility option. I also don't know how well the NICE Windows port will run in something like WINE, if you're on another OS.

I didn't do any of the programming on Noctis IV CE, and never got much further than setting it up to compile on my system and having a look at the source code. I did poke a bit at the code today though, and replaced a timer to enable a higher frame-rate. Standard Noctis has its frame-rate limited to just over 18 frames per second, due the timer it uses only updating once every 55ms. At one point, Alex released a version with the limiter removed, but the game ends up running excessively fast on modern systems that way, so it was re-enabled in the version that's now available for download. NICE provides a "speedup" option to disable the frame limiter when on the drifter, but again, this can run so fast that it can be difficult to control, and reverts to a low frame-rate on planet surfaces. So, I switched the original timer to the Windows function timeGetTime with granularity set to 1ms, which allowed me to increase the frame-rate to a higher fixed level. This speeds things up a bit, but not as much as the unlocked frame-rate, and it should be possible to adjust the speed of things to compensate, though I haven't done that yet. I may do that though, and perhaps make some other changes as well.

Torterenek said:
Well, the game runs if I run it in dosbox. on my other computer, i used the dwnoctis, and saw discovered stars, but in the version from here, all the stars I see are not discovered. the go! launcher here does not work when I try to run it on windows 10, but the dwnoctis launcher does.
It was mentioned in another thread that you'll likely need to move Noctis.exe from the modules folder to the main Noctis folder for things to work properly in DOSBox. You might also need to copy the other modules along with it if you make use of them.
written by Kristos on Aug 25, 2016 01:24
Hello and welcome Torterenek. I hope you enjoy Noctis. The only time I was ever grounded by my parents was from playing Noctis too much! (Many years ago, cough.)
reading this thread
no members are reading this thread
. /../New guy from southern Utah/ 1
23397, 10 queries, 0.064 s.this frame is part of the AnyNowhere network