|written by Neuzd on Nov 07, 2016 12:38|
I take that as a "nothing to add", is that right?
|Read you, A-OK!|
In thar case files have already been uploaded to cdisk but I'm waiting to write the official message to have the NIV archive updated by Alex...if he doesn't read this already, I'll be writing him a PM.
As interesting things go, my rapid scan of the updated labels in the galaxy extracted ALL 8 of the new systems, so starmap2 and Goesxnet weill be updated very early this time.
actually, I meant that I got the coordinates and am proceeding to the site...
|I take that as a "nothing to add", is that right?|
I used the WinXP computer first, rather than the DosBox on Win7. Have Current.bin for both sites to transfer (as soon as I have time- busy morning today).
As for the Y coordinates reversed, what you provided worked fine without negative value.
Lumino I has 3 bodies 1-n, 2-n, 3-@, Munus has 2 bodies 1-d, 2-t. All are in fairly close proximity to star. No problem traveling to any bodies using XP. Will try DosBox later as I said.
|written by Neuzd on Nov 07, 2016 18:30|
|Aaaah, what a majestic sensation is feeling the raw power of science!|
Right...my code is in fact telling me that the Y is already reversed when it's meant for biological intelligence consumption.
|As for the Y coordinates reversed, what you provided worked fine without negative value. |
|Here's what my findings are:|
First, as I said, it worked fine on my WinXP (no DosBox), using NIVplus
On the Windows 7 (DOSBox) using Vanilla Noctis it runs pretty much like you need to have a good thick book to read to travel to P01 of Lumino I, which is 0.26 dyam away. In short, as described by Eggo.
So next, I went to NIV plus on the Win7. Works OK, not "Warp Factor 8", but you CAN go to the planets in the system without needing to be in suspended animation- like the kind of ships they tried before the discovery of Vimana drive.
I wondered about this, so I went back to ol' XP and tried it with Vanilla. It was just as bad as on the Win7 using Vanilla.
Now, I must clarify Vanilla in both cases was not "frozen". I could detect that the distance was becoming smaller. It just kept on "Breaking." (Heh!) Not what one wants to see heading for a thin atmo planet. Imagine doing that in an 80 world S09 system.
So much for Raw Power of Science for now.
|I'm pretty sure I "fixed" it in NICE. I think I saw it and thought it was a bug, and did something about it. (Alex wasn't around at the time to provide any clarity)|
Now, I don't know if NIVPlus borrowed that "fix," or what.
I'm not the expert on NIVPlus' "innards", so I was waiting around for a yes or no to that question. But im3cr there might be some things that are NICE-like.
|Now, I don't know if NIVPlus borrowed that "fix," or what.|
|written by Neuzd on Nov 16, 2016 00:24|
|If that is the case then it was surely a job done by Megagun.|
Not only it isn't the kind of thing I would tackle, but it doesn't even ring any bell at all.
|That being the case, |
That NIVPlus works better in this situation is not a bug.
It's a feature!
|written by Neuzd on Nov 21, 2016 14:22|
|For once I hoped I could get the NIV download to already contain the updated documents, becasue Alex seemed to be around in those days, but he didn't log in since, so I went on and wrote the official message.|
Announcement and downloads can be found here
Starmap2, to be used with NoctisMapper has also been updated with ALL the new entries.
cd/zips/Neuzd/starmap2 (467 Kb)
and in a few hours I'm going to update the db at GOESXNET as well
|written by Balika on Jan 07, 2017 17:59|
|Thank you so much Neuzd !|