. /Noctis/Known Noctis IV Bugs, and.../ MESSAGE #65700
absent more than alex
written by Shadowlord on Oct 01, 2005 03:20

(You can get it here: )

  • Fixed a bug which caused non-home-system ruins to exist only on planets with critter 0 of density greater than 3 The reason was that both checks used the same seed (the planet's global seed), and the same rolls after seeding with the seed, so the results were the same (except that the ruins were rarer).

If the full package gets any bigger, I'll have to host it on my site instead of putting it on cdisk - it's just barely under the 2 MB upload size limit - It's 2043 KB, with 2 MB being 2048 KB. Even if we could upload .7z files, it would still be 1959 KB.

(The update package and source could still be downloadable via cdisk)
└> last changed by Shadowlord on Oct 01, 2005 at 03:59
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. /Noctis/Known Noctis IV Bugs, and.../ MESSAGE #65700
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